Devlog
- August 09, 2019 by JellyfishGames#astrobase command, #indie game advertising, #game writing, #pc game engineWelcome back aboard! Hello to all! All crews have returned from offworld and all hands are back on deck. Daniel – @Polygonatron Hi Everybody! This week I jumped straight into making another pass ov... Continue reading
- July 12, 2019 by JellyfishGames2#astrobase command, #commlink, #discord integration, #indie game marketing, #vacation in spaceEven astrobases have some sweet vacation spots. We’re going to take a couple weeks to recharge our batteries while our pasty, troglodytic flesh can feel the breeze without having to wear an environm... Continue reading
- June 26, 2019 by JellyfishGames1#astrobase command, #space station game, #store front, #sim game, #quality assuranceIt’s pretty being green Daniel – @Polygonatron Hi Everybody! This week I’ve been wrapping up the work on the new graphics for store fronts. If I do say so myself, it looks so much nicer now tha... Continue reading
- May 27, 2019 by JellyfishGames1#astrobase command, #kickstarter reward, #backer reward, #emblem creator, #logo, #game artA selection of emblems made with the Astrobase emblem creator Hey everybody, We’ve had our noses to the grindstone working on a number of features, improvements to visualizing character behavior, a... Continue reading
- March 19, 2019 by JellyfishGames2#astrobase command, #backer rewards, #procedural storytelling, #sociable characters, #betaHi Everyone! Over the past week we’ve been focused on making the station and its characters more lifelike. We’ve also continued building on the story opportunities by further fleshing out the adve... Continue reading
- February 28, 2019 by JellyfishGames1#astrobase command, #kickstarter, #rewards, #AI, #procedural story telling, #rpgHi Everybody! Another month, another weekly blog post. Since the last post we have put out two builds to our alpha players (patch notes towards the end) and more importantly: We have had a focus on th... Continue reading
- December 17, 2018 by JellyfishGames2#astrobase command, #game art, #game ai, #user experience, #ux, #uiHi Everybody! This week we’re talking about some of the other small, medium, and even big things we’ve been working on since we last put out an Alpha update (aside from the Astrofleet app in our l... Continue reading
- December 17, 2018 by JellyfishGames1#artificial intelligence, #astrobase command, #game design, #science fiction, #space game, #storyDesigner’s Log — 06.343.137 This week’s blog is about an exciting feature we’ve been implementing for some time called “AstroFleet” which is about sending ships on adventures to procedural... Continue reading
- May 28, 2018 by JellyfishGames1#astrobase command, #game development, #pc game, #indie game, #UI, #artOne year has already dashed by since the Astrobase Kickstarter was successfully funded. We’ve achieved much since May 26th, 2017. Performance has improved, the characters are smarter and than they w... Continue reading
- March 09, 2018 by JellyfishGames1#astrobase command, #space game, #science fiction, #sci-fi, #jellyfish gamesDaniel – @Polygonatron Hi everybody! This week I’ve been working on various smaller tasks. Improving the visuals a bit here and a bit there. Some of the things I did this week are already in the... Continue reading
- December 09, 2017 by JellyfishGames1#AI, #game character, #sound design, #gamedev, #astrobase command, #space game, #PR, #marketing, #indieDave – @Dave_Astrobase Hey guys! This week I was mainly working on the save game GUI, so Adam has a front end to hook into! Daniel – @Polygonatron Hi Everybody! This week I’ve kept working o... Continue reading
- October 16, 2017 by JellyfishGames1#astrobase command, #let's play, #Design, #Base Builder, #Management GameDave takes us through a 2-hour session of Astrobase while sharing tips and insights... Continue reading
- September 04, 2017 by JellyfishGames1#astrobase command, #jellyfish games, #space game, #base building game, #indie game, #space station, #life sim, #city sim, #KickstarterSo here we are. As foretold in the Memory Crystals of Kickstarteria, delivery drones are on their way to our Alpha backers. Over the next few weeks, you’ll have the opportunity to kick the tires... Continue reading